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    <title>dzone.com: apple</title>
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    <description>dzone.com: fresh links for developers</description>
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    <pubDate>Tue, 18 Nov 2008 20:03:18 GMT</pubDate>
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    <dc:date>2008-11-18T20:03:18Z</dc:date>
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      <title>How to Price Your iPhone App out of Existence</title>
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      <description>I’m always told to start a speech with a good story, so I assume you’re supposed to start a blog entry with a bad story.</description>
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      <pubDate>Tue, 18 Nov 2008 19:35:09 GMT</pubDate>
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      <title>How To Develop iPhone Applications in Java</title>
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      <description>iPhone is a great phone to develop applications for. Unfortunately Apple decided to restrict developing iPhone applications in a less known language called Objective C, which is used pretty much within Apple (and by Apple developers) and almost noweher else. Only Steve Jobs knows the reason behind this strange decision. Java ( J2ME) is the most popular language &amp; platform for mobile development. So Java developers need a way to develop applications for iPhone too by leveraging their core competency.</description>
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      <pubDate>Mon, 17 Nov 2008 08:14:50 GMT</pubDate>
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      <title>Introducing BWToolkit</title>
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      <description>BWToolkit is a BSD licensed plugin for Interface Builder 3 that contains commonly used UI elements and other useful objects. Using these objects is as simple as dragging them from the library to your canvas or document window.</description>
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      <pubDate>Sat, 15 Nov 2008 19:27:03 GMT</pubDate>
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      <title>Getting started with iPhone development</title>
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      <description>I’ve been doing Android development for some time, and before that I experimented with Palm and Blackberry, so I figured it was time for some hands-on iPhone programming as well. In this article I’d like to share a few of my initial experiences.</description>
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      <title>First native Basecamp client for iPhone is out!</title>
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&#xD;
There is a support for viewing/adding/editing/deleting of messages, todo lists, todo items, milestones and comments. &#xD;
&#xD;
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      <pubDate>Fri, 14 Nov 2008 13:50:55 GMT</pubDate>
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      <title>Announcing Grails iUI plug-in</title>
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      <description>I am excited to announce the release of a new Grails plug-in, iUI Plug-in version 0.2. This is the initial release of the plug-in. This plug-in installs the current version of the popular iUI library for developing native looking iPhone web applications. iUI is a combination of CSS, JavaScript and images for simplifying iPhone web applications and give the application a native iPhone application look and feel.</description>
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      <pubDate>Fri, 07 Nov 2008 20:11:59 GMT</pubDate>
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      <dc:creator>bloid</dc:creator>
      <dc:date>2008-11-07T20:11:59Z</dc:date>
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      <title>Mac OS X 10.5 vs. Ubuntu 8.10 Benchmarks</title>
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      <description>In our performance exploration of Ubuntu we now have additional tests to publish this morning. This time around we're switching out the hardware we're testing on to Intel's newer Core 2 series and we're comparing the performance of the x86 and x86_64 editions of Ubuntu 8.10 against Apple's Mac OS X 10.5.5 operating system.</description>
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      <pubDate>Fri, 07 Nov 2008 12:53:52 GMT</pubDate>
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      <dc:creator>rick</dc:creator>
      <dc:date>2008-11-07T12:53:52Z</dc:date>
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      <title>Cocoa for Scientists (Part XXIX): This is the Message</title>
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      <description>In our last installment, we began a journey into the world of lowish-level networking on Mac OS X and iPhone. The first tutorial introduced the topic, and delved into Bonjour, which is a framework that helps devices find each other. In this tutorial, we are going to learn how you can make devices connect and talk to each other after they have been introduced, a process best described as ‘messaging’. We’ll be developing some basic messaging classes that will run on Mac and iPhone.</description>
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      <title>Learning Cocoa</title>
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      <title>iPhone Developement Books Available</title>
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      <description>Apple recently dropped the Non Disclosure Agreement (NDA) that developers had to agree to develop iPhone applications using the iPhone Software Development Kit (SDK). The NDA prohibited iPhone developers from writing tutorials, guides, blogs, books, and even wikis about the iPhone SDK. Since the NDA has been lifted on the iPhone SDK many publishers have announced the release dates of books aimed to assist in the development of iPhone applications. Here is a list of upcoming books devoted to the iPhone SDK...</description>
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      <title>OSX Uninstallers the Easy Way</title>
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&#xD;
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      <title>iPhone Programming Tutorial - Creating a ToDo List Using SQLite Part 1</title>
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      <title>Benchmarking Flash Player 10 on OS X and Linux</title>
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      <content:encoded><![CDATA[<a href='http://zones.dzone.com/links/rss/benchmarking_flash_player_10_on_os_x_and_linux.html'><img src='http://cdn.dzone.com/images/thumbs/120x90/126710.jpg' style='width:120;height:90;float:left;vertical-align:top;border:1px solid #ccc;' /></a><p style='margin-left: 130px;'>To get some relatively useful numbers and real web experience with the new Flash player, we decided to compare how well the last Flash 9 release for Mac OS X and Linux performed against version 10 on a number of sites. The most significant of these sites is GUIMark, a benchmark that puts various web-based technologies like Flash and Silverlight through their paces, all while providing frame rate averages for the duration of the test.<br/><br/><a href='http://zones.dzone.com/links/rss/benchmarking_flash_player_10_on_os_x_and_linux.html'><img src='http://zones.dzone.com/links/voteCountImage?linkId=126710' border='0'/></a></p>]]></content:encoded>
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      <title>Linux User Tries Going Mac</title>
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      <description>As a long time developer and Linux user, I've noticed a trend among other users going toward Macs. I've always had a hard time dealing with the keyboard wackyiess and instability (that would even offend windows users) of the Mac. Recent events have presented me with a gargantuan iMac  so, I've decided to give it a serious try.</description>
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      <title>Start to Finish: Publishing a Commercial iPhone Game</title>
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      <description>This is a story about how I took an idea and made it into a commercial game. In this article I will try to focus on how to get a game done - a problem many independent developers face. During the development of my game, Asterope, I took a lot of screenshots from many of the development stages that show how the game gradually came to life. Hope you enjoy the read and learn something!</description>
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      <pubDate>Fri, 17 Oct 2008 08:01:48 GMT</pubDate>
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      <dc:creator>bloid</dc:creator>
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      <title>Steve Jobs Preparing His Farewell?</title>
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      <description>Steve Jobs is leaving Apple. Not tomorrow, but probably very soon. That's why he started to say good bye today, doing something more important than just presenting new MacBooks, MacBook Pros, and an updated MacBook Air.</description>
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      <pubDate>Wed, 15 Oct 2008 15:07:10 GMT</pubDate>
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      <dc:creator>rick</dc:creator>
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      <title>A letter to Apple</title>
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      <description>Today Apple released the new Macbook and Macbook Pro lines of laptops. They are nice, but seem to miss something fundamental for anyone sitting for more than 5 minutes looking at their laptops: matte screens. "Not only every smudge or reflection draws immediate attention, but when pair programming you're constantly face-to-face with your fellow software developers."</description>
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      <pubDate>Wed, 15 Oct 2008 15:06:29 GMT</pubDate>
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      <dc:creator>stuq</dc:creator>
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      <title>Apple Using JSF for Online Rebate System</title>
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      <description>I received a tip from Matthias Weﬂendorf that Apple is using JSF for its online rebate site, which you can see at &gt;. A quick View Source shows the presence of our javax.faces.ViewState hidden field. Inspection of the value of that field leads me to believe they are using Mojarra, but I am not certain. If someone can confirm this, I’d be glad. I've added them to the RealWorldJSFLinks Wiki. Please feel free to add any other sites that you know are usin JSF.</description>
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