Math for Java Game Programmers, Creating a First-Person Shooter Game
In this lesson, which is the first part of a multi-part miniseries on projections, you will learn how to use the game-math library to create a... more »
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Using an Iterator as a Game Loop
If you’ve ever worked on a game before (and if you code, you probably have, at least on your own), you’ve seen the venerable game loop. It’s the core... more »
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